Author Archives: craggle

About craggle

Despite being born tone deaf in one ear, Craig has risen above his disadvantage to achieve the lofty position of spending most of his free time mucking around on the Internet, tinkering with RPG rules, and failing on at least seven occasions to finish writing a novel.

Leveragin’ the Black – Stattin’ the ‘Verse

We’ve covered what dice the players roll for their characters, from the assignment of their statistics to covering which dice to roll and when.  But what about the GM: what dice does the GM roll in opposition to those rolled … Continue reading

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Leveragin’ the Black – Gettin’ to the Point

Fate is a fickle mistress (that’s Fate, not FATE; I refrain from hazarding a guess as to the gender of the RPG) and were the success or failure of the PCs totally in the hands of the dice, we might … Continue reading

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Leveragin’ the Black – Gettin’ Things Rollin’

We’ve now got our characters for our Serenity Plus game, with their Stylin‘s, their Refinements, their Values, and the rest of the attributes rounding out their sheets.  But how to approach the actual game play itself?  How does the GM … Continue reading

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Leveragin’ the Black – Quite the Experience

Characters need to grow and mature over time, else the drama has less impact, and in the case of a roleplaying game, players don’t get any new “toys” to play with.  So for this post of Serenity Plus, lets look … Continue reading

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No Luck Atoll – a Fiasco Playset

A while back, a post on RPG.net gave me the inclination to play a Gilligan’s Island themed playset for Bully Pulpit Games‘ Fiasco, but I was unable to locate anything that seemed to fit the bill.  Obviously, the only answer … Continue reading

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Leveragin’ the Black – Making the Distinction

As mentioned last time, Distinctions in Serenity Plus are largely based on the structure found within Smallville, but with a number of tweaks, making them almost like feat trees, for those familiar with D&D and D20.  We’ll undoubtedly want some … Continue reading

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Leveragin’ the Black – Aspects, Resources, and Distinctions

We now have our main attribute pairing for Serenity Plus: Stylin’s and Values. On their own, however, these don’t paint the complete portrait of our characters.  We need a bit more rounding out of their personality with Aspects, Resources, and Distinctions.

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Leveragin’ the Black – Challengin’ Beliefs and Appealin’ to Ideals

So, we have our Values for our Serenity Plus game, but how do we use them to achieve our goals, not to mention, how do we use our opponent’s beliefs against them?  How about when our characters need to go … Continue reading

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Leveragin’ the Black – The Value of a Man

The value of a man resides in what he gives and not in what he is capable of receiving. – Albert Einstein As mentioned back in the post Rollin’ Roles into Stylin’s, the themes we are concentrating on as our … Continue reading

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Leveragin’ the Black – Stylin’ and Refinin’ the Crew

We’ve now looked at the first of our new mechanics for a Cortex Plus version of Serenity: Stlyin’s and Refinements.  This time, we’ll apply these new ideas to the crew of the Serenity herself and have a look at one way … Continue reading

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