Tag Archives: dice pool

Mechanics Musings – As Tiers Go By

Mechanics Musings will (potentially) be a new, infrequent series of posts where I throw around a few thoughts on various game mechanics and see where they go.  Today’s post was mostly inspired by the articles discussing skills hosted on the … Continue reading

Posted in 4e DnD, Exploration, Gaming, Mechanics | Tagged , , , , , , | 1 Comment

X-Com – One Roll Invasion Pool

I’m very impressed by the One Roll Engine (ORE) developed by Greg Stolze, especially as it has been utilized in Hollowpoint, a game in development by VSCA. I believe a variation of ORE may be just what X-Com needs to … Continue reading

Posted in CortexPlus, Gaming, Mechanics, X-Com RPG | Tagged , , , , | Leave a comment

Braving the Depths of the Dice Pool

Lately, I have been intrigued to no end by the little game Arcane Heroes by Michael Wolf available under Creative Commons at Stargazer’s World. It’s rules-lite (only 5 pages) and extremely slick for what it can do. I appreciate elegant and simple … Continue reading

Posted in Exploration, Gaming, Mechanics | Tagged , , , , , | 4 Comments