Tag Archives: Games

Digging Into Infinity – Part 2: Taking 4e DnD in New Directions

Last time I explored the breadth of my recent gaming experiences. I expect I’ll be writing a lot in coming days about my terrific experiences lately with Marvel Heroic Roleplaying both for supers and non-supers games. Throughout it all, however, my core group … Continue reading

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Action and Ambitions – Hacking Smallville RPG

I’ve been eager to try hacking Smallville RPG for the anime/manga One Piece to match its distinct style of storytelling (alternating intense emotional engagement between hope and despair, victory and utter defeat). In the process I feel like I may have come very … Continue reading

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Words have Meaning, Names have Power

Proper names are poetry in the raw.  Like all poetry they are untranslatable.  ~W.H. Auden Our names are labels, plainly printed on the bottled essence of our past behavior. ~Logan Pearsall Smith People’s fates are simplified by their names.  ~Elias … Continue reading

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Gaming and Dancing – Unexpected Parallels

I was talking with my wife over a nice Valentine’s dinner out on Saturday and we got onto the topic of similarities among the things I enjoy. She identified that I approach all the things that I enjoy the same … Continue reading

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Braving the Breadth of the Dice Pool – Branching Out

I’ve been discovering a lot of exciting new game systems these days, new ways to use dice and some rules to tell vivid stories. My time of blissful insularity within the D&D 4e bubble has apparently ended sometime in the … Continue reading

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Vitality as Charisma?

Dave “the Game” Chalker wrote up a wonderful play summary of his first time running a game of Leverage the role-playing game. I really enjoy reading actual play reports, especially for games I’m already interested in. I’m glad his experience … Continue reading

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Playing One Piece: Crafting Epic Pirate Adventures

At long last, I have found a way to join two of my favorite pastimes: role-playing games and One Piece. One Piece is a story of adventure and friendship set in a world of islands and seas during a golden … Continue reading

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Leverage is for Elves Too (Part 2)

In my first post on using Leverage RPG to tell heroic epic fantasy stories, I identified some areas of the ruleset designed for the caper genre that would need to be tweaked to successful embody the genre of fantasy. These … Continue reading

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Leverage is for Elves Too.

“It’s not about the money. I want to bring that corrupt wizard down so he can’t ruin anybody else’s life like he did ours.” “I see. Men like him are dangerous to be sure. They think they can do whatever … Continue reading

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Braving the Depths of the Dice Pool

Lately, I have been intrigued to no end by the little game Arcane Heroes by Michael Wolf available under Creative Commons at Stargazer’s World. It’s rules-lite (only 5 pages) and extremely slick for what it can do. I appreciate elegant and simple … Continue reading

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