Follow this blog:
-
Categories
- Exploration (22)
- Food (2)
- Gaming (81)
- 4e DnD (14)
- CortexPlus (55)
- Marvel Heroic Roleplaying (19)
- Mechanics (41)
- X-Com RPG (14)
- Life (2)
- Story (5)
-
Recent Posts
Archives
Top Posts & Pages
Collaborators
Blogroll
Adam Minnie
Latest Tweets
- @qh_murphy And now last month marked our one-year mark (30 sessions!) using PF2e for a rollicking, old-school hexcr… twitter.com/i/web/status/1… 6 months ago
- @qh_murphy “Just right” indeed. WG has automation but room for customization, and w Owlbear Rodeo, it takes about t… twitter.com/i/web/status/1… 6 months ago
- @qh_murphy I respected your taste from 4e. After strongly disliking PF1, I was led to finally give PF2e a serious l… twitter.com/i/web/status/1… 6 months ago
- @qh_murphy That's wonderful to hear Quinn! It's so good to be back together with friends and imagination. We've bee… twitter.com/i/web/status/1… 6 months ago
- This is huge! Scrapping together a spaceworthy ship is so deep now. This game makes a fantastic, hard scifi rogueli… twitter.com/i/web/status/1… 8 months ago
Meta
Tag Archives: Role-playing game
The Gang’s All Here – City of Heroes’ Trolls
Introduction We’re back again with another post in our Gang’s All Here series offering thematic groups of Marvel Heroic Roleplaying datafiles, ready to drop right into your game. This time we’re presenting another group based on enemies from the City of Heroes … Continue reading →
The Gang’s All Here – City of Heroes’ Outcasts
Introduction The superhero MMOG City of Heroes can provide an excellent source of ideas for a Marvel Heroic Roleplaying game, or a whole setting for those looking for something with a little less “history” than the Marvel-verse. Under the new … Continue reading →
Sword & Sorcery Heroic Roleplaying – Adventures: “Rogues in the House”
After hacking character creation, tone, and offering some classic heroes and threats, it’s finally time to put all the pieces together a complete adventure for Sword and Sorcery Heroic Roleplaying. (Rogues in the House) Following the Event format of Marvel Heroic Roleplaying, this and an upcoming adventure … Continue reading →
Sword & Sorcery Heroic Roleplaying – Part 1 of 3
For the second day in a row, I am overjoyed to welcome yet another robust, creative mind as contributor for Exploring Infinity: Dain Lybarger (@DainXB) has earned my respect and high regard for his imagination, writing, fascinating areas of expertise beyond my usual … Continue reading →
Marvel Heroic Roleplaying: Collected Miscellanies
Many people have written terrific reviews, musings, resources, and content for the new Marvel Heroic Roleplaying game by Margaret Weis Productions. I’ve given it a fair amount of musing myself, but decided I’d start by compiling the useful unofficial fan activity into … Continue reading →
Posted in CortexPlus, Exploration, Gaming, Marvel Heroic Roleplaying, Tips & Resources
|
Tagged ideas, inspiration, Marvel Heroic Roleplaying, Role-playing game, tools
|
21 Comments
Digging Into Infinity – Part 3: New Dungeon-ville Racial Heritages
I’ve been exploring running a game of relationship drama set in my core group’s fantasy universe. I hope it’ll allow us a more intimate appreciation for the social structures in a new era that the group’s epic level 4e DnD … Continue reading →
Posted in CortexPlus, Gaming, Mechanics
|
Tagged Cortex Plus, fantasy races, Role-playing game, Smallville
|
2 Comments
Digging into Infinity: My Explorations of Late
I apologize for the infrequency of my posts lately. Craig Payne has offered some truly great work in the meantime, but I’m eager to return to a regular pace of my own posting. So where have I been? Aside from … Continue reading →
Posted in Exploration, Gaming
|
Tagged Cortex Plus, DnD, Mouse Guard, Pendragon, Role-playing game, rpg, Smallville
|
2 Comments
Swords and Situation Generators
Situation generators can be a useful tool when you are struggling to come up with an idea for a game, if you have a lack of time and need to come up with a plot in a hurry, or if … Continue reading →
Building a Better Labyrinth – A Maze Mechanic Idea
I’m of an age for whom most adventure gaming on the computer was of the text-based variety. A particularly large portion of these games seemed to feature some variation of a maze at some point and looking back on it … Continue reading →
Leveragin’ the Black – Situation Generator
A little stocking filler for Firefly RPG fans this festive season, and a wrap-up of the Leveragin’ the Black series: – Floundering for that germ of an idea to spark your next epic adventure in the ‘Verse? Or maybe you … Continue reading →
Posted in CortexPlus, Gaming
|
Tagged Cortex Plus, Firefly, Role-playing game, Serenity Plus, Situation Generator
|
9 Comments