Tag Archives: Cortex Plus

The Gang’s All Here – City of Heroes’ Trolls

Introduction We’re back again with another post in our Gang’s All Here series offering thematic groups of Marvel Heroic Roleplaying datafiles, ready to drop right into your game. This time we’re presenting another group based on enemies from the City of Heroes … Continue reading

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The Gang’s All Here – City of Heroes’ Outcasts

Introduction The superhero MMOG City of Heroes can provide an excellent source of ideas for a Marvel Heroic Roleplaying game, or a whole setting for those looking for something with a little less “history” than the Marvel-verse. Under the new … Continue reading

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Making the Most of Vehicles in Marvel Heroic Roleplaying

I don’t read reviews of things I already like, and I like Marvel Heroic Roleplaying a lot already. However, I’ve heard that some reviewers are saying vehicles might be difficult to model in the game. In fact, vehicles are very easy … Continue reading

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Digging Into Infinity – Part 3: New Dungeon-ville Racial Heritages

I’ve been exploring running a game of relationship drama set in my core group’s fantasy universe. I hope it’ll allow us a more intimate appreciation for the social structures in a new era that the group’s epic level 4e DnD … Continue reading

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Potter-ville – House Rules, part 1

Every version of Cortex Plus does such a tremendous job of capturing the feel of the licenses, from mechanics simulating literary and dramatic devices through to the naming structures and conventions.  For Harry Potter, we have the four Houses of … Continue reading

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Digging into Infinity: My Explorations of Late

I apologize for the infrequency of my posts lately. Craig Payne has offered some truly great work in the meantime, but I’m eager to return to a regular pace of my own posting. So where have I been? Aside from … Continue reading

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Small Spells – A Discussion of Scope for “Potter-ville”

From small spells do mighty enchanters grow. So Harry Potter was the winner of the recent poll I held deciding on the next Cortex Plus project (although it was tied with Battlestar at one point, so that may well be … Continue reading

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Leveragin’ the Black – Situation Generator

A little stocking filler for Firefly RPG fans this festive season, and a wrap-up of the Leveragin’ the Black series: – Floundering for that germ of an idea to spark your next epic adventure in the ‘Verse?  Or maybe you … Continue reading

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Leveragin’ the Black – Stressin’ the Story

Rob Donoghue introduced an idea on his blog using Stress tracks for tracking ideas other than “wounds,” such as Insanity for a game of eldritch horrors, or an Enemy Alertness track shared by the players for stealth situations.  I’ve really taken … Continue reading

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Leveragin’ the Black – Stressin’ The Rules

One of the innovative ideas that the Smallville RPG brought to the table was to have five categories of Stress that characters could suffer from: Afraid, Angry, Exhausted, Insecure, and Injured.  For Serenity Plus, each character also has five Stress … Continue reading

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